Career

 

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3) Animator

     Animators are responsible for coordinating the movement of video game characters. Accomplishing requires more than drawing something on a piece of paper, which according to Alex Drouin, an established game animator, occurs after a lot of "brainstorming, chilling, playing, planning and testing" with the programmer. But when the busy work is done, the video game animator will finally get a chance to do what he or she does best... animate. Alex Drouin says the thing he liked best about his job was "being able to come |there| late in the morning, sit behind |his| computer, put on a great CD, and then create crazy animation that will end up in a game that will be seen all around the world by gamers." Now, wouldn't it be nice if you could get a job like that? With a video game degree it is certainly possible!


animation

Animation


4) Sound Designer

     Sound designers are responsible for creating the music and sound effects of video games. Video game music is created either from digital sources or real-life orchestration. As video game consoles become more advanced, many sound designers favor the latter when deciding on what type of music they want in the games they are working on. Creating appropriate sound effects, on the other hand, sometimes requires more creative experimentation.

     To be successful at video game sound designing it is best to: 1) have an interest in both music and sound, 2) possess knowledge of recording technology and 3) be familiar with the types of music and sound used in today's most popular video games. A video game degree will help develop these talents and skills.


Sound Designer

Sound Designer


5)  Producer


According to Gameinformer Magazine, a producer "functions as the glue that holds a development team together, seeing to a variety of organizational tasks ranging from budgeting and planning to input on the direction of the game itself."

    A good producer must possess superior management and accounting skills. This is because not only does a producer have to work with people on a regular basis trying to get them to meet deadlines, but they are also responsible for the budget of the video game project. Not knowing how to best spend money, (a skill acquired through accounting and economics), could result in financial failure.

     Indeed, producers have a lot on their shoulders, but it is still a suitable option for non-technical persons who desire to get into the game industry.

6) Game Designer

     Video game designers are responsible for creating the 'experience' of a particular game. Evan Wells, a video game designer, sums it up by saying "the main tasks of the designer is to make sure the game is fun."

     Wells further adds that game designers are responsible for macro and micro level design. Macro level design involves "figuring out the core mechanics of the game; the variety of level looks, power-ups, etc." Micro-design involves creating the "actual levels and the moment-to-moment gameplay within those levels... the enemies, the objects, and the particular way you encounter those enemies and objects."

     Good game designers should obviously have an interest in video games along with some drawing and programming skills.

Finally, people may think that this is just games and playing but the reality with this and any other career is that you will be doing a job and even if sometimes you will not like it but in the long run a career Video Games will make you want to get up and go to work.

 

Information obtained From: http://halife.com.


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