This section covers the main game stages, followed by the post game stages. The guide will be broken down by chapters with the Netherworld's name, the stages found within said Netherworld and the number of enemies found within along with any special conditions to watch out for. I will not be given exact orders in this guide. I will give suggestions and tell you of things to watch out for but as for how to beat the stage that will be up to your personal playstyle.
Blood Parch
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Dried Up Wasteland |
3xWarriors and 1xMartial Artist LV1 |
None |
4xPrinnies LV1 |
Shriveled Vein |
2xMartial Artists LV1, 2xWarriors LV1 and Overlord Logan LV3 |
None |
2xMartial Artists LV1 and 2xWarriors LV1 |
Arid Blood Zone |
4xOrcs LV2, 2xImps LV2, and 1xCleric LV2 |
None |
Same as initial fight |
Immovable Atrium |
4xOrcs LV2, 2xImps LV2 and 1xValkyrie LV2 |
None |
Same as initial fight but all enemies are 1 LV higher |
Sterile Artium |
5xOrcs LV5, 2xImps LV4, 1xWarrior LV4 and Red Magnus LV5 |
None, ignore Red Magnus and focus on killing the other units |
Same as before but Red Magnus has been replaced with a Martial Artist LV5 using an Axe |
So pretty straightfoward wasn't it? This chapter was more about teaching you the game's basic combat mechanics. It's a good refesher for any old players of the series and a good introduction for new players. The beginning of chapter 2 is pretty much the same as some new mechanics are shown, and while I say new I mean new for the new players, any veterans from the start of the series would know the next mechanic by heart.
Spirit Interment
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Companion Zone |
2xZombies LV5 and 2xImps LV5 |
3 Geo Effects Active, Enemy Boost 50%, Exp 50%, Ally Boost 50%. Throw the yellow symbol on the blue panels and smash the yellow Geo Symbol to clear it all out |
3xZombies and 2xImps with same geo effects |
Darkfall Memorial |
3xZombies LV6, 3xSlimes LV6, 2xSkull LV6, and 1xMage LV6 |
None |
Same as before |
Death Premonade |
4xSlimes LV7, 2xZombies LV7, 2xThief LV8, and 2xImp LV8 |
Throw all the Geo Symbols onto the Teal panels and smash the Geo Symbol furthest from the Null Geo Symbol |
Same as before |
Deplorable Tombstone |
3xMages LV9, 3xValkyries LV8, 2xZombies LV8, and 1xClergy LV8 |
DEF+50%, HL+50%, Recovery 20%. Throw the Null geo symbol onto the yellow and smash any other symbol except Null. |
Same as before |
Coffin of Spirits |
2xZombie LV 10, 6xZombie LV9Overlord Geese LV7 |
Geo Effect Active |
1 Zombie LV 10 |
Poisondise
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Poison Beach |
3xImp LV10, 4xFlora Beast LV10, and 5xSlumber Cat LV10 |
Sea of Poison, non-flyers in the sea will be poisoned at the end of the turn. |
Same as before |
Toxic Depot |
8xSlumber Cat LV8, 5xImp LV11, 1xWarrior LV12, and 1xValkyrie LV12 |
Sea of Poison |
Same as before |
Hole in the Wall |
4xImp LV10, 4xSlumber Cat LV13, 2xArcher LV13, and 2xWarrior LV13 |
Sea of Poison |
Same as before |
Hazardous Highway 4 |
4xOrc LV13, 4xValkyrie LV13, 4xWarrior LV 13, 3xFlora Beast LV13, and 1xCleric LV13 |
Sea of Poison, DEF+50%, ATK-50%, and Enemy Boost+50% |
Same as before but with new geo effects. |
Fiendish Dance Floor |
6xOrcs LV14, 4xImps LV4, 4xSlumber Cats LV 14, 4xWinged Warriors LV14, 2xNether Nobles LV15, and Overlord Hedler LV15 |
Sea of Poison |
same as before except the winged warriors will be gone |
Demunshroom
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Baptism of Spores |
Yellow Prinny LV15 |
Mushroom Paradise, mushroom objects grow at the end of the turn |
Shroom LV15 |
Rustling Bacteria |
7x Orcs LV16, 3xImps LV16, 2xFlora Beast LV16, 2xMartial Artists LV16 |
Mushroom Paradise, Geo Effect ATK+50% |
Same as before |
Mischievous Hyphae |
4xSludge LV16, 2xFairys LV18 |
Mushroom Paradise, Geo Effect Clone and Silence |
5xShroom LV17 |
Slime Hell |
5xArchers LV18, 3xOrcs LV18, 2xFairys LV18 |
Mushroom Paradise |
10xShrooms LV18 |
Dreaming Mushroom |
10xOrcs LV19, 4xImp LV19, 2xImp LV17, 2xNether Noble LV20, and Overlord Usalia |
Mushroom Paradise |
18xShroom LV20 |
Icic-Hell
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Freezing Tundra |
5xImp LV20, 3xValkyrie LV20, 3xSkull LV20, 2xGunner LV20 |
Snow, Decrease Water Resistance by 50% |
Same as before |
Cold-Blooded Dew |
6xZombies LV20, 4xSludge LV20, 2xChimera LV21, 2xZombies LV18 2 spawn after each turn for 4 turns |
Snow, Geo Effect Recovery 20% |
Same as before |
Winter General |
6xMaid LV23, 5xZombies LV22, 2xRabbit Corpse LV22 |
Snow |
Same as before |
Class-A Frozen Soil |
8xZombies LV20, 4xSludges LV20, 2xChimera LV23, 1xClergy LV23 |
Snow, Geo Effect DEF+50% and ATK+50% |
Same as before |
Queen of Sweet Snow |
5xZombies LV23, 4xMaid LV23, Usalia's Parents Corpses LV25 |
Snow |
8xSea Angels LV25 |
Dragon Fang
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Isolation Camp |
8xNinjas LV25, 3xLady Samurais LV25, Overlord Izuna LV25 |
None |
8xNinjas LV25, 4xLady Samurais LV25 |
Demon Mansion |
6xLady Samurais LV25, 5xNinjas LV25 |
Geo Effect Enemy Boost+50%, No Entry |
Same as before |
Relaxation Shrine |
6xNinjas LV25, 4xNinjas LV26, 2xNinjas LV27, 8xSlumber Cats LV20, 2xNine-Tails LV27 |
None |
Same as before |
Sharp Fang Shrine |
7xOrcs LV27, 4xImps LV27, 3xFight Mistress LV28, 1 Lost Elite Officer |
Geo Effect 2xMovement+1 |
4xNinjas LV29, 4xLady Samurais LV29, 3xNine-Tails LV29 |
Prison of Sacrifice |
Demon General Bloodis LV35 |
None |
|
Sandcano
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Bloody Quicksand |
6xWarriors LV30, 4xGunners LV30, 3xArmor Knights LV30, 1xNether Noble LV30 |
Sandstorm, Accuracy decresed by 20% |
Same as before |
Flaming Balance Beam |
5xShrooms LV30, 4xOrcs LV30, 3xImps LV30 |
None |
Same as before |
Furious Heatwave |
3xWarriors LV31, 2xWarriors LV32, 2xGunners LV32, 1xThief LV33, 1xCleric LV33, 0/5xWinged Warrirors, 1 spawns every turn for 5 turns |
Sandstorm, Geo Effect Enemy Boost+50%, Recovery 20%, DEF+50% and Recovery 20% |
Same as before |
Burning Quicksand |
3xBears LV30, 2xBears LV32, 2xChimeras LV32, 3xOrcs LV32, 4xArmor Knights LV33, 1xBear LV34 always giant |
None |
Same as before |
Dying Flames |
3xSkulls LV33, 4xMartial Artists LV31, 3xValkyries LV33, 2xBears LV34, 1xChimera LV34, Demon General Bloodis LV35 |
None |
Same as before except no Bloodis |
Dark Testament
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Escort Fleet Messier |
4xShrooms LV35, 4xOrcs LV35, 2xMagic Knights LV36 |
Out of Bounds!, Characters thrown off the map leave the battle |
Same as before |
Zodiac Airframe |
5xArmor Knights LV37, 4xImps LV38, 1xGunner LV38, 1xMage LV40 |
Out of Bounds!, Geo Effect Recovery 20%, ATK+50%, Attack Times_1 |
3xArmor KNoghts LV37, 3xMagic Knights LV37 |
Vauban Sphere |
4xSuccubis LV40, 2xMagic Knights LV42, 1xProfessor LV42 |
Out of Bounds!, Geo Effect 2xClone |
Same as before |
Main Deck-4th Area |
4xOrcs LV43, 4xSludges LV43, 4xSuccubis LV43 |
Out of Bounds!, Geo Effect 5xWarp Ally Boost+50% |
Same as before |
DT Core Field |
Demon General Bloodis |
None |
|
Scorching Flame
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Land of Rush |
5xMartial Artists LV45, 3xFight Mistresses LV45, 3xWrestlers LV46 |
None |
Same as before |
Dissolving Wasteland |
6xWarriors LV45, 6xValkyries LV45, 3xWrestlers LV47 |
Geo Effect No Entry, ATK+50%, DEF-50% |
Same as before |
Senseless Lava Flow |
6xLady Samurais LV47, 5xFelynn LV47, 4xSlumber Cats LV45 |
Fire Powder, Decrease Fire Resistance by 50% |
Same as before |
Salamander Ferocity |
8xImps LV45, 4xWarriors LV47, 2xLady Samurais LV49, 2xWrestlers LV49 |
Fire Powder |
|
Scorching Heart |
6xMagic Knights LV47, 5xChimeras LV47, 1xSuccubus LV50, 1xSludge LV50, 1xGunner LV50 |
Fire Powder |
6xMagic Knights LV47, 5xChimeras LV47 |
Toto Bunny
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Tranquil Castle Wall |
24xZombies LV30, 14xZombies LV40, 2xChimeras LV51 |
None |
Same as before |
Carrot Garden |
11xZombies LV45, 7xWinged Warriors LV45, 3xProfessors LV53 |
None |
Same as before |
Compassion Street |
9xZombies LV50, 3xThieves LV53, 2 additional Zombies spwan every turn |
Group Activity, Increases stats of the unit with the most influence |
|
Cooperation PLaza |
18xRabbit Corpse LV50, 4xRabbit Corpse LV52, 1xRabbit Corpse LV54 |
Group Activity, Geo Effect ATK+50%, DEF+50% |
5xZombies LV50 with EXP+50% |
Toto Castle Gate |
3xZombies LV48, 2xChimeras LV 50, 1xMaid LV55, Demon Genral Majorita LV55 |
None |
Same as before minus Majorita |
Toto Bunny Castle
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Tolerance Hall |
12xMaids Lv55, 2xChimeras LV55, 2xShrooms LV55 |
None |
Same as before |
Kind Circuit |
6xMaids LV55, 2xWrestlers LV55, 2xRabbit Corpse LV55 |
None |
Same as before |
Bunny Hop Stairs |
8xMaids LV55, 4xPrinnies LV50 |
Geo Effect Silence and No Lifting |
Same as before |
Royal Bedroom Foyer |
5xRabbit Corpse LV55, 8xMaids LV56, 2xMaids LV57, 1xMaid LV58 |
None |
Same as before |
Overlord's Throne |
14xZombies LV45, 3xMaids LV59, Demon General Majorita LV60 |
None |
Same as before minus Majorita |
Fortress de Gaulle
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Burnt Out Spirit |
5xImps LV60, 4xOrcs LV60, 2xTwin Dragons LV60 |
Bombing Run, Deals random damage at the end of the turn, Geo Effect No Entry, Jumping Power+50% |
Same as before |
Ghost Guardrail |
4xOrcs LV61, 3xTwin Dragons LV61, 3xImps LV61, 1xGunner LV62 |
Bombing Run |
Same as before |
Scar of the Warriors |
4xArmor Knights LV58, 5xFelynns LV60, 2xMagic Knights LV62, 2xArchers LV62, 2xSuccubis LV62, 2xFelynn LV62 |
None |
Same as before |
Brave Resistance |
4xArmor Knights LV60, 4xImps LV60, 4xTwin Dragons LV60, 2xMagic Knights LV62, 1xLost Squad Member |
None |
Same as before |
Pride of a Rebel |
7xOrcs LV65, 3xTwin Dragons LV65, 2xImps LV65, 1xTwin Dragons LV65 always giant |
None |
Same as before |
Flowerful
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Field of Winds |
5xShrooms LV60, 4xFelynns LV65, 4xFlora Beast LV65, 2xFaries LV65 |
Gale Force Winds, Decreases Wind Resistance by 50% |
Same as before |
Fairy's Prank |
3xFairies LV62, 2xWinged Warriors LV62, 2xFlora Beasts LV65, 2xFairies LV67, 2xThieves LV67, 2xWinged Warriors LV67 |
Geo Effect Wind Element-50%, Silence |
Same as before |
Road of Bewilderment |
9xSlumber Cats LV57, 3xFaries LV67, an additonal 6 Slumber Cats will spawn each turn for a max of six turns |
None |
Same as before |
Hill of Loneliness |
4xSludges LV62, 5xFlora Beast LV68, 4xFelynn LV68, 2xWinged Warrior LV68, 1xFairy LV69 |
Gale Force Winds |
Same as before |
Beast Claw Tip |
3xFelynn LV65, 2xShroom LV65, 1xBear LV65, 2xWinged Warriors LV67, Demon General Bloodis LV70 |
None |
Same as before minus Bloodis |
Gorgeous
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Flattering Beauty |
7xWarriors LV70, 3xWrestlers LV71 |
None |
Same as before |
Inviolable Entrance |
4xLady Samurai LV70, 6xThieves LV70, 3xProfessors LV70, 2xNinjas LV70, 6xValkyries LV72 |
Protection Beam, A laser attacks the marked location at the end of the turn, Geo Effect 3xWarp |
Same as before |
Sinful Fortress |
24xPrinnies LV72, |
Geo Effect No Lifting |
Same as before |
Cross Guardian |
6xWrestlers LV72, 4xWarriors LV74, 2xValkyries LV74, 2xGunners LV74, 1xArcher LV74 |
Protection Beam |
Same as before |
Hall of the King |
11xHorseman LV75 |
None |
Same |
Outer Dark Demise
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Reserve Squad |
8xLady Samurais LV90, 3xArmor Knights LV90, 1xNine-Tails LV90, 1xWrestler and 1xArmor Knight will spawn at the end of the turn |
Geo Effect 2xMovement+1, Magic range+1, DEF+50%, Ally Boost+50%, Enemy Weaken-50% |
Same as before |
Dist.A: Main Army |
4xHorseman LV90, 2xGunners LV92, 2xArchers LV92, 1xMage LV92, 1xSkull LV92, 1xCleric LV92, 1xClergy LV92, Beheritas LV95 |
Reinforcements, Enemy reinforcements will appear at the end of the turn |
Same as before minus Beheritas |
Dist. B: Expansion |
24xZombies LV60, 3xMaids LV94, 1xNine-Tails LV94, 1xWinged Warrior LV94, 1xShroom LV94, 1xFairy Lv94, Demon General Majorita LV96 |
None |
Same as before minus Majorita |
Dist. C: Battle Port |
4xArmor Knights LV90, 4xSuccubis LV94, 3xGunners LV95, 2xOrcs LV96, 1xNether Noble LV98 |
Reinforcements, Geo Effect ATK-50%Enemy Weaken-50% |
Same as before |
Bridge to Depths |
6xDragon Kings LV100, Demon General Bloodis LV100 |
None |
Same as before minus Bloodis |
Inner Dark Demise
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Floor of Darkness |
3xSages LV100, 2xDragon Kings LV100, 4xDark KNights LV105, 1xChrimera LV105, 1xDragon King LV105 |
None |
Same as before |
Heartbreaking Slope |
4xHorseman LV100, 2xSages LV103, 2xSages LV105, 2xDark Knights LV105, 2xPirates LV105, 1xPirate LV107, 1xDark Knight LV107, 2xSages LV107 |
None |
Same as before |
Destroyer's Beckon |
5xCorpse Sages LV108, 4xCorpse Pirates LV108, 2xCorpse Dark Knights LV108, 2xCorpse Twin Dragons LV108, Corpse Majorita LV110 |
Geo Effect No Entry, Enemy Boost+50% |
Same as before except minus Majorita |
Farthest End of Fate |
2x Corpse Twin Dragons LV100, 2xCorpse Dragon Kings LV100, 1xHorseman LV100, 2xCorpse Pirates LV105, 2xCorpse Sages LV105, 2xCorpse Dark Knights LV105, Demon Emperor Void Dark LV110 |
None |
Same as before minus Void Dark |
Beating of the End |
4x Dark Bit Lv100, Liezerota . Dark LV120 |
None |
|
Carnage Dimension
Stage Name |
Enemies |
Field Effects |
Revisit Enemies |
Fearless Laughter |
4xLady Samurais LV1,000, Mysterious Demon LV1,200 |
None |
Same as before |
Fight God's Return |
4xWrestlers LV1,200, 1xBear LV1,200, Goldion LV1,500 |
None |
Same as before |
Overture of Downfall |
1xBear LV1500, 1xNine-Tails LV1500, 1xTwin Dragon LV1500, 1xChimera LV1500, 1xHorseman LV1800, 1xPrinny LV2000 |
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