Loadouts (Classes)
The Call of Duty franchise has always been at a level every new game creator tried to reach with their unique vision and even better game design. Loadouts has been a part of the game for a long time and was a way to make sure every player had the ability to use every gun offered in the game. Starting off each round in local or online with the option to choose a loadout you've created assorted with the various guns and equipment offered is a way to choose the best tools for the match ahead. Understand that I am only offering you information on the guns and special equipment in COD, attatchments and perks should be chosen at the players own discretion. There are many ways to play COD, here it will be split into 3 basic parts.
Close-range combat
combat is based on maps, smaller maps force all the players to be in a smaller area. When your confined to smaller space, chances are your going to run into another player more frequently. Creating a loadout specifically for maps like this is a smart decision and it will make killing your opponents much easier. The guns you should put in your class is rapid firing guns, since your going to be a lot closer to the enemy, you want to try and take as much damage from them as soon as possible.
Guns:
- Any sub-machine gun with a 3 burst action or high damage output.
- Light-machine guns are the fastest shooting guns in game, so if any around-the-corner action will usually end with desired results.
- Shotguns are great for indoor combat because it's usually a 1-shot-kill in close combat.
Equipment:
- Frag Grenade.
- Semtex Grenade.
- Concussion Grenade.
- Flashbang Grenade.
- Shock Charge.
- Bouncing Betty.
- C4.
- Claymore.
Mid-range Combat
What you consider mid-ranged is up to you, but there is a clear definition on what it is. Maps that are medium in size, have many rooms and crevasses along with wide stretches of land is what would be considered mid-ranged. Any map where you have a high possibility to end up in a close-combat situation requires you to have a gun that can kill fast and efficiently.
Guns:
- Any Assault rifle with high accuracy stats.
- Sniper Rifle.
- Light Machine Guns (not so accurate, but you'll be shooting alot so less time reloading means more time killing)
- Sub Machine Guns (try to stay in areas that you can be in close contact with opponents)
Equipment:
- Frag Grenade.
- Semtex Grenade.
- Concussion Grenade.
- Flashbang Grenade.
- Smoke Grenade.
- Sensor Grenade.
- Shock Charge.
- Bouncing Betty.
- C4.
- Claymore.
- Tactical Insertion.
Long-ranged Combat
Any map that is mostly outside area, has few rooms or caves to enter and takes time to walk across the entire map is what would be consider a long-ranged map. On these maps you will hardly find yourself in close-combat, but picking off your enemy from a distance. Since these maps would offer little to no cover, it's not recommended to go into a match with any other weapons that aren't listed below.
Guns:
- Sniper Rifle (with a long-ranged scope)
- Assault Rifle (with high accuracy stats)
Equipment:
- Frag Grenade.
- Semtex Grenade.
- Concussion Grenade.
- Flashbang Grenade.
- Smoke Grenade.
- Sensor Grenade.
- EMP Grenade.
- Shock Charge.
- Bouncing Betty.
- C4.
- Claymore.
- Tactical Insertion.
- Combat Axe.